Docs · Unreal Engine
Web to Widget
Reference documentation for the importer. The same text ships inside the plugin, so what you read here is what your copy contains.
Getting started
- 01Install from Fab into your Unreal Engine 5.8 install.
- 02Enable the plugin in Edit › Plugins and restart the editor.
- 03Open Tools › Web to Widget: Import HTML and pick an
.htmlfile. - 04The Widget Blueprint lands in
/Game/UI/Web; the report is atSaved/WebUMG/report.json.
Sections
Getting startedInstall from Fab, enable the plugin, import your first screen, find the report.
Working with coding agentsThe eight skills, activation, and the lint, import, render loop.
CLI and format referenceEvery command, every flag, and the JSON report shape a build agent reads.
Support matrixWhat converts, what converts with caveats, and what is deliberately out of scope.
Diagnostics referenceEvery coded diagnostic the importer can emit, what triggers it, and how to clear it.
ChangelogWhat changed, per release.